📦 Card Collection
View all 79 cards →
❤ Favorite Games
🏆 Top Scores
| Game | Score | Date |
|---|---|---|
| Idle Trophy Fishing | 486,753,932 | Jul 10, 2026 |
| Asylum 2023 | 13,283,264 | Jun 26, 2026 |
| Escape The Blue Room | 13,249,144 | Jun 26, 2026 |
| Sneaky Candy Blaster | 15,044 | Jun 27, 2026 |
| Sneaky Sweets | 11,070 | Jun 20, 2026 |
| Sum Stars | 11,070 | Jun 22, 2026 |
| Cauldron Tycoon | 9,113 | Jun 23, 2026 |
| Mergevale | 5,305 | Jun 30, 2026 |
💬 Recent Activity
⭐ PremiumI updated the names to make it easier. Code was number only, Word allows text
Jul 14, 2026It's been so long that I forgot about it. The game saves your progress, you should be able to safely reload!
Jun 29, 2026@Skink Thanks Skink, genuinely sharp catches. Quick answers: Stuck at the hut. That was a real bug and you nailed it. The buildings chain had no steady source of new tents, so it dead ended at the hut. Fixed now: a Village brings in new settlers (tents) on a timer, so you can climb all the way to the Castle. It applies to your current game automatically, a Village will appear on your board, no restart needed. The chest. Working as intended. A chest pays its coins straight into your coin total instead of dropping coins on the board. Good point that it isn't obvious though, so I'm adding a coin burst effect to make it clear. Plants stuck at 108. That's the meadow being fully restored. It's a finite, cozy meadow by design, not an endless field, so it's meant to cap there. I'll relabel it so it reads as "complete" instead of looking frozen. Really appreciate the detailed report. 🏰
Jun 28, 2026