Mergevale
🎮 Melting-Mindz
Become a Premium Member!
- ✓ No interstitials — ever
- ✓ Exclusive member themes & site colors
- ✓ Special badge on your profile & forum posts
- ✓ Early access to new games
- ✓ Support the creator directly
Game starts in 15s ·
UNITY
59
67%
🏆 Scores
Report a problem
Thanks for letting us know!
Mergevale is a cozy free merge game. Combine sprouts, flowers, crystals, geodes, coins and cottages to heal the dead land, grow your village toward a castle, and climb the coin leaderboard. A relaxing isometric merge puzzle you can play in your browser, no download. Merge, heal, grow.
How does this game feel?
💬 Comments (3)
Log in to leave a comment.
🏆 High Scores
| # | Player | Score | Date |
|---|---|---|---|
| 1 | selfdefiant | 4,002 | Jun 28 |
| 2 | Skink | 3,274 | Jun 28 |
| 3 | kebmo25 | 222 | Jun 28 |
| 4 | CougWife | 72 | Jun 28 |
Hi. A chest with coins on activation increases the coins score, but does not add coins on the field. Is it intended to be?
Also:
1. Plants score is 108 and does not increase whatever I do.
2. Description promises growing a village into a castle, but mine stuck on the stage of a hut.
@Skink Thanks Skink, genuinely sharp catches. Quick answers:
Stuck at the hut. That was a real bug and you nailed it. The buildings chain had no steady source of new tents, so it dead ended at the hut. Fixed now: a Village brings in new settlers (tents) on a timer, so you can climb all the way to the Castle. It applies to your current game automatically, a Village will appear on your board, no restart needed.
The chest. Working as intended. A chest pays its coins straight into your coin total instead of dropping coins on the board. Good point that it isn't obvious though, so I'm adding a coin burst effect to make it clear.
Plants stuck at 108. That's the meadow being fully restored. It's a finite, cozy meadow by design, not an endless field, so it's meant to cap there. I'll relabel it so it reads as "complete" instead of looking frozen.
Really appreciate the detailed report. 🏰